Showing posts with label Ty Cobb. Show all posts
Showing posts with label Ty Cobb. Show all posts

Thursday, March 3, 2016

Seven Always Has Been Better Than One


How about this for an amazing find?


A family from South Carolina had gone out to California to help clean up the home of a recently deceased great-grandfather and in a crumpled up brown paper bag they found seven T206 Ty Cobb cards, all with Ty Cobb backs no less. They finished the work they were doing in the home and returned to South Carolina where they contacted a local dealer to find out if the cards were worth anything.

After being urged by the dealer to get them authenticated and graded the cards were sent to PSA where all seven of the cards graded from PSA 2.5-4.5 (One is 1.5 Poor, Four are 2.5 Good, one is 3.5 VG and one is 4.5 VG-EX). PSA is calling them “The Lucky 7 Find”.

Previously there were 15 known copies of the T206 Ty Cobb with Ty Cobb back so this find is unbelievable when you consider the rarity. I would keep the best 2.5, run a contest for the 1.5 (Talk about an insane contest) and sell the rest.
 

Thursday, November 3, 2011

A Ty Cobb Mini And I Missed It




A number of weeks ago I picked up some packs of 2011 Topps Gypsy Queen and I finally got around to putting away the cards in to a 5000-count storage box and I noticed that a mini that I pulled is actually a Sepia-toned parallel #/99 of Ty Cobb. This was a very pleasant surprise.

Monday, October 3, 2011

Again With The Production Errors?


So while the world anxiously awaits Topps explanation for the “production error” with the Lou Gehrig Triple Threads polyester game-used jersey we now come across a similar case with a Ty Cobb Quad-patch from the recent 2011 Topps Marquee release. From what I have read on the FCB board it was supposed to be a quad-bat relic card but somehow another player’s patches made it in to this specific card (#4/5). Apparently Topps has requested that the card be returned to them and are offering the collector who pulled it a couple of boxes of cards in return.

 I know it is just another error and that errors happen in card production, but as has been pointed out on a number of occasions when we are talking high-end cards in limited numbers you would expect these types of problems caught before pack-out and not after a collector pulls it.